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How to sample point clouds 2.5× faster for robot vision
Ziyang Yu, Xiang Li, Qiong Chang, Jun Miyazaki
June 4, 2026
Farthest Point Sampling (FPS) downsamples point clouds while preserving geometry, but its cubic complexity kills real-time performance in robotics. RadiusFPS prunes redundant distance calculations using spherical voxels and a GPU kernel that fuses operations into memory-coalesced blocks. On SemanticKITTI and ScanNet, it matches or beats existing methods with 2.5× speedup and half the GPU memory of competing approaches.
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