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cs.RO

Locating yourself on a floorplan without training data

Ayumi Umemura, Toshinori Kuwahara, Marc Pollefeys, Daniel Barath

June 3, 2026

Robots and cameras need to know where they are indoors, but most localization methods require expensive training on each new building. This work sidesteps learning entirely by extracting geometric primitives—lines and circles—that naturally appear in human-made spaces, then matching them to floorplan geometry using classical solvers. Tests on real and simulated environments show it beats data-hungry learning approaches while using a single fixed configuration everywhere.
Published as Z-FLoc: Zero-Shot Floorplan Localization via Geometric Primitives arXiv:2606.04788
Read the original paper →