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Teaching AI to move ions faster inside a quantum computer

Maximilian Schier, Lea Richtmann, Christian Staufenbiel, Tobias Schmale, Daniel Borcherding, Michèle Heurs, Bodo Rosenhahn

May 21, 2026

Trapped-ion quantum computers require physically shuffling ions between storage, preparation, and gate zones to run a circuit — a scheduling problem that becomes intractable as ion counts grow. Training a reinforcement learning agent to plan these movements outperforms the best existing heuristics by up to 36.3% in shuttling operations, and the same approach works across different chip geometries. Fewer shuttling steps means less decoherence and faster circuits, directly addressing one of the main engineering barriers to large-scale trapped-ion hardware.
Published as Reinforcement learning for ion shuttling on trapped-ion quantum computers arXiv:2605.22463
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