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Why is it so hard to squeeze light on a chip?

Devin J. Dean, Taewon Park, Lars S. Madsen, Alex Terrasson, Sam Robison, Geun Ho Ahn, Ziyu Wang, Hubert S. Stokowski, Luke Qi, Jesse J. Slim, Joel Corney, Darwin Serkland, Warwick P. Bowen, Martin M. Fejer, Amir H. Safavi-Naeini

June 1, 2026

Squeezed light — where quantum noise is suppressed below the standard vacuum level — is a key resource for quantum sensing and computing, but shrinking the hardware onto a chip introduces noise sources that cap how much squeezing you can actually use. By systematically measuring and modeling these limits across multiple integrated photonics platforms, the team found a surprisingly consistent pattern: the same fundamental trade-offs appear regardless of material or design. Their simple predictive model should help engineers know exactly what to fix before building the next generation of devices.
Published as Practical Limits on Integrated Squeezers arXiv:2606.02524
Read the original paper →